Linux
OpenSpace reports number errors when compiling shaders
Error: ```Error linking program object [LocalChunkedLodPatch Vertex]: 6(54) : error C0000: syntax error, unexpected integer constant at token β
Reason: We use the operating system's locale to convert numeric values into text. On some languages (Spanish and German, for example), a "," is used as the decimal separator, leading a `3` to be converted to `3,0` which the code does not understand. If you are finding this, you can overwrite the locale by exporting it to your shell first:
export LC_NUMERIC=βen_US.UTF-8β
./OpenSpace
```